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Home arrow eBook Categories arrow Arts arrow Designing Interactions by Bill Moggridge

Designing Interactions by Bill Moggridge

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Designing Interactions by Bill Moggridge, Asiaing.comDesigning Interactions: by Bill Moggridge, The MIT Press, October, 2006

"This is one hell of a book.... Part history lesson, part computer science thesis, part design education, part personal design philosophy, it is fascinating, inspirational, occasionally baffling, and often hilarious."
-- Helen Walters, BusinessWeek.com

"This will be the book--the book that summarizes how the technology of interaction came into being and prescribes how it will advance in the future. Written by the designer who was there, who helped make it happen, who pioneered the digital revolution. Essential, exciting, and a delight for both eyes and mind."
--Don Norman, Nielsen Norman Group and Northwestern University, author of Emotional Design

"An engaging, informative, and enjoyable history of interaction design that helps us appreciate the contributions of some incredible people who shaped this corner of the design field. What fun!"
--Dan Boyarski, Professor and Head, School of Design, Carnegie Mellon University

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Book Description:

Digital technology has changed the way we interact with everything from the games we play to the tools we use at work. Designers of digital technology products no longer regard their job as designing a physical object--beautiful or utilitarian--but as designing our interactions with it. In Designing Interactions, award-winning designer Bill Moggridge introduces us to forty influential designers who have shaped our interaction with technology. Moggridge, designer of the first laptop computer (the GRiD Compass, 1981) and a founder of the design firm IDEO, tells us these stories from an industry insider's viewpoint, tracing the evolution of ideas from inspiration to outcome. The innovators he interviews--including Will Wright, creator of The Sims, Larry Page and Sergey Brin, the founders of Google, and Doug Engelbart, Bill Atkinson, and others involved in the invention and development of the mouse and the desktop--have been instrumental in making a difference in the design of interactions. Their stories chart the history of entrepreneurial design development for technology.

Moggridge and his interviewees discuss such questions as why a personal computer has a window in a desktop, what made Palm's handheld organizers so successful, what turns a game into a hobby, why Google is the search engine of choice, and why 30 million people in Japan choose the i-mode service for their cell phones. And Moggridge tells the story of his own design process and explains the focus on people and prototypes that has been successful at IDEO--how the needs and desires of people can inspire innovative designs and how prototyping methods are evolving for the design of digital technology.

Designing Interactions is illustrated with more than 700 images, with color throughout. Accompanying the book is a DVD that contains segments from all the interviews intercut with examples of the interactions under discussion.

Comments (4)add comment

fingerpuk said:

This is a book ever UI, UX and in fact, every designer of every sort needs to go out and buy.
October 28, 2009

Gitte said:

Does anybody have a download of the foreword?
I would love to read it before a job interview this week...
Please send to gittego@yahoo.com

/Gitte
January 04, 2009

Pedro Assumpo said:

I'm downloading the chapters now and, if it's by an Ideo man, the book will be great.
August 09, 2007 | url

wangebooke said:

The booke is very exciting as well 。
July 24, 2007

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