Magazine Categories
Game Developer Magazine
Game Developer Magazine, January 2007
Game Developer Magazine, January 2007 |
| Magazine - Game Developer Magazine | |
| Wednesday, 18 July 2007 | |
|
The magazine contains articles on professional game development topics relating to programming, art, audio, quality control, design, and production. Monthly columns from industry veterans offer in depth discussion on a variety of topics. It has articles by notable game industry figures and reviews on game development related books, tools, and software packages. The back page "Soapbox" was also a popular feature, however, this feature has moved to Gamasutra. The final page of Game Developer magazine is now occupied by "Thousand Words," which highlights game art as a progression from concept art to final in-game renders. Game Developer's most popular feature is probably its monthly "Postmortem" column which discusses the recent development of a computer or video game with the top five each of "What Went Right" and "What Went Wrong". It provides a frank, first-hand account of the lessons learned in the development process. The first Postmortem was featured in October 1997 and written by Andre Vrignaud on Dark Sun Online. Game Developer has been recognizing exceptional game development tools with their "Front Line Awards" annually since 1998. Past winners include software (such as Photoshop and VTune), game engines (Unreal engine), hardware (GeForce 3), and books (Computer Graphics: Principles and Practice). (From Wikipedia) View Game Developer Magazine, January 2007 Online Full & free, powered by Texterity. Game Developer Magazine Official Website
Bookmark
Email This
Comments (0)
![]() Write comment
|
|
| < Prev |
|---|
Lots of FREE books & magazines delivered directly to your e-mail inbox!
| Profit Magazine |
| Aerospace Manufacturing and Design |
| Beverage World Magazine |
| Hydrocarbon Processing |
| Supply & Demand Chain Executive |
| NASA Tech Briefs |
| Nature Biotechnology |
| Renewable Energy World |